By Devolver Digital

  • Category: Games
  • Release Date: 2016-08-12
  • Current Version: 1.13
  • Adult Rating: 12+
  • File Size: 128.76 MB
  • Developer: Devolver Digital
  • Compatibility: Requires iOS 9.0 or later.
Score: 4.5
From 10,467 Ratings


Sit on the throne as a benevolent (or malevolent) medieval monarch of the modern age and swipe your royal fingers either left or right to impose your will upon the kingdom. Survive the seemingly never-ending gauntlet of requests from your advisors, peasants, allies, and enemies while maintaining balance between the influential factions of your kingdom. But beware; each decision you make might have implications and unfortunate consequences down the road that could put your reign and family’s dynasty at risk! Each year of your reign brings another important – seemingly random – request from your unpredictable kingdom as you strive for balance between the church, the people, the army, and the treasury. Prudent decisions and careful planning make for a long reign but unforeseen motivations, surprise events, and poor luck can take down even the most entrenched monarch. Extend your reign as long as possible, forge alliances, make enemies, and find new ways to die as your dynasty marches along through the ages. Some events will span on centuries, with an intrigue involving burning witches, scientific enlightenment, wicked politics and, maybe, the Devil himself. *iPhone 5 / iPod Touch 6 / iPad Mini / iPad Air or later recommended.



  • Always in landscape

    By Aryangarora
    I love the game but it always opens in landscape, I want to play in portrait but the game always opens in landscape. I have tried turning screen lock on and off, Re-downloding the app, and restarting my phone, but nothing works, the experience just isn’t the same in landscape :(
  • Time waster

    By I. Gede Mangku
    That’s pretty much the extent of it. Meh.
  • Almost perfect

    By DocVader1138
    I love this game, its simple and witty. It can keep me entertained for a long time. I understand if some things can be a but repetitive, but none the less its still entertaining. I would gladly change my review to 5 stars if they can optimize portrait mode for iphone XS Max.
  • Temporarily fun...

    By luk721
    I thought I would love this game and I did... for the first hour. It got pretty irritating after about an hour and it got quite boring and simplistic. I constantly lost after about 20 years of power and I did not catch on with strategies. The game kinda throws you in with out any direction and I would lose for the stupidest and most irrational reasons. However I love the graphics and the music and sound effects. I just wish there were more opportunities for this game.
  • Love the game, bugged on Xs max

    By Anorak1992
    Game is great, but locks to landscape mode for some reason on my xs max. Really enjoyed having a portrait mode game in my arsenal. I know, small gripe
  • Forced Landscape Ruined It

    By Appelk
    The game itself is great, but the latest update forces landscape mode on my iPhone XS Max. Now i can’t play with one hand and the text is also minuscule with a ton of wasted space.
  • A Royal Mess

    By Magic Kingdom Zeal
    The initial design is very appealing, which is why it gets two stars. It's cute... on a first playthrough, before it gets repetitive. However. Heaven help you if you try to make your kingdom prosper, because having any power prosper TOO MUCH causes them to overthrow you. Too much money? You die in a tragic party accident. Too happy a populace? The mob storms the gates and... adores you, even though they depose you. The theocratic revolts and military coups at least make sense, but the other two were absolutely phoned in. So you MUST pursue mediocrity to the point of actively sabotaging your own progress, including deliberately starving your populace when you could easily feed them. But that's not all! In a triumph of fake difficulty, the game shows you how much impact decisions will have, but not in what DIRECTION. So you must learn through trial and error whether this decision will increase or decrease a given stat - not always obvious - while suffering deaths by starving peasants or... too-happy peasants. Brilliant. This, however, is at least not RNG. What IS RNG is visiting the castle dungeon, which has a semi-random internal structure. Said dungeon must be traversed successfully TWICE in order to get the good ending, WHILE getting a randomly-available bonus item WHILE on a timer of constantly-draining stat bars. As said dungeon is randomly available, you may only gain access while one stat is low, causing ignominious death even with perfect execution. You are never actually told of the bonus item's existence unless you get it, and it's quite possible (indeed, probable) to reach the exit and return to your reign without seeing it, so you may end up repeatedly traversing the dungeon without having any idea that the randomly-encountered skeleton (who may also kill you in a semi-random duel, though you can drive the odds of a loss quite low with practice) is ANYTHING but a gag character. The riddle allowing you to find the correct path through the dungeon is also quite obtuse unless you're really, really bored. (I thought it was warning me about in-game events and was confused when the mentioned dates passed without any. Turns out you're supposed to look at the timeline screen... normally only available right after you die...) So suppose you look up a guide, as I did, after a frustrating and eventually boring first playthrough. Well, essential events can flat-out refuse to trigger. I will detail that in a moment, but first... Recommendation: DO NOT BUY. Look up a Let's Play if you must. How did this get so many 5-star reviews?! Now begin the SPOILERS. -SPOILERS- I got the vase and the witch and started a crusade. Well, the witch apparently can't offer the Ruby while you're on crusade, because she never triggered that event line in about a century of crusading, despite triggering it on my first playthrough soon after I got her. Eventually the damned DOG took pity on me and brought me the Ruby. Kudos at least for safeguards against progress-jamming. And then the event that triggers while you're on crusade never went off, so I had to stop that one and start ANOTHER crusade before it worked. But the witch eventually came through, because she triggered the event line after THAT crusade and we went through the same song and dance routine, including the same event on a third crusade. Uh... I can understand having the option to get another strawberry plant if it gets squeezed out before you visit the skeleton again, but shouldn't that quest line just shut off if you've delivered it to him? It serves no other purpose. And here's the worst offense that made me review. The devil only arrives every 666 years. I missed the second arrival because the dungeon RNG didn't line up for a second successful visit in time. So I was forced to wait OVER FOUR HUNDRED YEARS to complete the game. That's over four hundred turns of just faffing about, accidentally revealing the terrorists, and mostly just churning through kings while waiting. How in the WORLD is that good game design? The devil's deal doesn't even really WORK for most NPCs, as non-event-chain ones will be replaced by identical NPCs with different names. What is the point of a shocking decision like that if there are no consequences? In fairness, the True Pacifist ending is apparently achieved by never activating the deal, so it really only takes ONE hundred years of pure tedium to win if you're savvy about it. And it has absolutely nothing to do with the supposed focus of the game in the first place! Hooray! -END SPOILERS-
  • Repetitive. Pointless.

    By zj.x
    The basic idea is, the game randomly shows you events and gives you two options to choose from, where your choices will affect the status (eg happiness of your people) of your state or trigger a storyline. The randomness and the degree of freedom might seem great but once you start you will find it actually boring in five minutes. The problems are: 1) The supposedly random events get repeated again and again. 2) Your actions have unpredictable consequences which is frustrating because you might get killed no matter how hard you try to make the “right” choice. If you get killed no matter what, why bother thinking before you choose? So you end up just swiping pointlessly. 3) The storylines, like all other events in the game, progress in an unpredictable, unreasonable and meaningless way.
  • Waste of time and money

    By Kyle Romine
    It sure what this game is... there doesn’t seem to be much logic behind the game. The game seems to be based on the humor of a middle schooler. Sometimes you randomly die for no reason - I guess that’s realistic, but it’s dumb. So arbitrary.
  • Amazing, worth the money, but needs more content

    By ldbe1
    Ok, to start this is definitely not a negative review. I really enjoy reigns and play it a lot but I wish there was more content. I highly recommend the download but this game has monumental potential to be something even greater. Reigns is great for any type of gamer wether you are good at games or not. The game will have you hooked with its unique storyline and twists the moment you start. The game has some of the smoothest mechanics in a strategy game that I’ve seen in a long time. Here’s what I think should happen. I would like to have more content in reigns, wether it would be in the form of DLC or in game content. Whichever you prefer would be fine. I hope you have a great development career ahead Long live the developers!